Mobile UI Challenge
It seems everyone today, has excepted their addiction to mobile devices, and seem quite proud of admitting their dependencies. As a designer, my Mobile UI Challenge is the perfect response to illustrate how I’m dependent to the mobile device.
I’m often finding myself to install and uninstalling new apps on a weekly biases. This was mainly due to a personal curiosity to fully understand what services my phone could achieve. Throughout this curiosity, I’ve immersed myself in wide range of good and bad mobile designs.
The goal to this project is to not only showcase beautiful designs, but also personally execute design consistently, frequently, and purposefully.
How does the design compare to user expectations?
How well are the users provided with relevant information at each stage of the interaction?
How is the balance of information hierarchy between useful, and necessary contents?
Does the design follow common and familiar mobile user interactions?
Out with top tabs, bottom navigation bars UX appropriate
Design reactions to intricate interaction based animations
Dividers or cards for all your content organization needs
Cards are so mainstream
Less color, more images
Most gradients aren’t practically, but subtle gradients could work
Week 1 - News Feed
TechCrunch, Feedly, CBC News, BlogTO, NYTimes, Google’s News ^ Weather, TopBuzz, theScore
Week 2 - Food Delivery/Pickup
Ritual ,SkipTheDishes, DoorDash, foodora, JustEat, Uber Eat
Week 3 - Shopping
Amazon Shopping, Wish, AliExpress, eBay, Joom